Medieval Rubble Stone Wall - Substance Source Signature Collection

A rough stone wall made from rock rubble. As the other substances, there are plenty of options to adjust the look of the final material. The number of rocks is achieved through a balance between the number of individual rocks and split percentage allowing for a good variety between large and small rocks if desired. The mortar can be very thick or nearly non-existent with controls over how roughly it was been applied between the boulders. After this you have options for moss buildup, it can be constrained to the mortar or blocks individually and there is control over how far it can spread.

It is part of my Medieval themed Signature Collection for Substance Source which I had the pleasure of working on with the awesome people of the Substance Source team over at Adobe. I set myself a few goals for the set. The most important of which was thorough customisability of each material, I wanted each substance in the collection to have numerous parameters with variations of the main graph could easily be created to give the user a lot of flexibility to customise each material to the needs of their specific projects.