The Atlantis nightclub appears as a flashback in the quest "Never Fade Away". I modelled a few asset sets specifically for this location such as the bar signage, as well as some modular sets which went on to be used around the game including the bar counters, stage assemblies and some interior and exterior architecture pieces. As part of theming the bar itself, I created a lot of black appearances for existing assets. During the polish phase, I took on some level design responsibilities which Involved making some changes to the layout to help improve combat flow. I took care of the location from the first art draft through to the final polish.
Lighting:
https://www.artstation.com/bart_czechowski
Concept Art:
https://www.artstation.com/marcintomalak
Lead Environment Artist:
https://www.artstation.com/michal_janiszewski
Environment Art Direction:
Lucjan Wiecek